Due to a sudden burst in spammer activity, account creation has been temporarily disabled. Sorry for the inconvenience to any new potential contributors.
Structures
From AGEWiki
(Difference between revisions)
m |
(removed conflicting info re: SITE vs. STRUCTURE, added link to correct data) |
||
Line 16: | Line 16: | ||
:SITE_StrucName, example SITE_IRON2 | :SITE_StrucName, example SITE_IRON2 | ||
- | + | See: [[Adding_structures_in_setups]] for details | |
- | + | ||
- | + | ||
- | + | ||
See [[media:Wiki_Example_createGroup.xls|Spreadsheet examples]] for syntax in the Database | See [[media:Wiki_Example_createGroup.xls|Spreadsheet examples]] for syntax in the Database |
Latest revision as of 11:46, 3 December 2012
'Historically' there were only a few types of structures in the AGE Engine games, this is why some commonly used structures have specific aliases: In all games these are correct:
- $Harbor
- $Fort
- $Depot
- $City
- $Village
Additionally, in WIA, there were added two new types, used without aliases:
- Structure_Settlement
- Structure_Stockade
For VGN where a lot of new structures have been added, a new naming convention have been added (in addition to the old, 'historic' aliases).
- STRUCTURE_StrucName, example STRUCTURE_FORT3
- SITE_StrucName, example SITE_IRON2
See: Adding_structures_in_setups for details
See Spreadsheet examples for syntax in the Database