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ChangeAssetsProd
From AGEWiki
(Difference between revisions)
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| description = Changes the various resources' production rate per turn for a selected region. | | description = Changes the various resources' production rate per turn for a selected region. | ||
| example = 0{{!}}0{{!}}0{{!}}0{{!}}10{{!}}0 | | example = 0{{!}}0{{!}}0{{!}}0{{!}}10{{!}}0 | ||
- | | example-description = will add 10 to the per turn production of war supplies in the given region (NB: it works also like this :0;0;0;0; | + | | example-description = will add 10 to the per turn production of war supplies in the given region (NB: it works also like this : 0;0;0;0;10;0 in an event file) |
| example2 = 0{{!}}-10{{!}}0{{!}}0{{!}}0{{!}}0 | | example2 = 0{{!}}-10{{!}}0{{!}}0{{!}}0{{!}}0 | ||
| example2-description = will reduce the per turn ammo production in the given region by 10 | | example2-description = will reduce the per turn ammo production in the given region by 10 |
Latest revision as of 14:07, 27 January 2011
ChangeAssetsProd | |||
Syntax ChangeAssetsProd = Supply|Ammo|Power|Money|WSU|Conscripts Description Changes the various resources' production rate per turn for a selected region. Example ChangeAssetsProd = 0|0|0|0|10|0 will add 10 to the per turn production of war supplies in the given region (NB: it works also like this : 0;0;0;0;10;0 in an event file) ChangeAssetsProd = 0|-10|0|0|0|0 will reduce the per turn ammo production in the given region by 10 |
Parameters
Integer; Production rate of general supply
Integer; Production rate of ammunition
Integer; Production rate of coal/fuel units, not used for now.
Integer; Production rate of money
Integer; Production rate of war supplies
Integer; Production rate of conscripts |