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SetMoraleLevels
From AGEWiki
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| name = SetMoraleLevels | | name = SetMoraleLevels | ||
| syntax = ''DefeatLevel'';''WinLevel'' | | syntax = ''DefeatLevel'';''WinLevel'' | ||
- | | description = Set levels for victory/defeat due to [[National | + | | description = Set levels for victory/defeat due to [[National Morale]] level. |
If the "sudden death"-rule isn't set, these will only be checked in the last turn of the game. | If the "sudden death"-rule isn't set, these will only be checked in the last turn of the game. | ||
If it is set, they will be checked each turn. | If it is set, they will be checked each turn. |
Latest revision as of 11:49, 6 May 2010
SetMoraleLevels | |||
Syntax SetMoraleLevels = DefeatLevel;WinLevel Description Set levels for victory/defeat due to National Morale level. If the "sudden death"-rule isn't set, these will only be checked in the last turn of the game. If it is set, they will be checked each turn. Example SetMoraleLevels = 25;185 Sets that NM below 25 means defeat, while NM above 185 means victory.
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Parameters
Integer; Faction will loose if National Morale is less than or equal to this.
Integer; Faction will win if National Morale is equal to or higher than this. |