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ActorEnabled

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| description = Checks to see if an in-game [[Option]] is active and available for the player
| description = Checks to see if an in-game [[Option]] is active and available for the player
| example = $gmaOptionMil{{!}}USA_Repl_Supply
| example = $gmaOptionMil{{!}}USA_Repl_Supply
-
| example-description = TRUE if the Option USA_Repl_Supply is active in Military Options, i.e the player an click on it (make a choice).
+
| example-description = TRUE if the Option USA_Repl_Supply is active in Military Options, i.e the player clicks on it (has made a choice).
| example2 =
| example2 =
| example2-description =
| example2-description =
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| param2 =[;SubType]
| param2 =[;SubType]
| param2desc = Name of a specific Option within the chosen actor family.
| param2desc = Name of a specific Option within the chosen actor family.
-
:If NULL, then TRUE if ''any option'' in the actor family (ex Military Options) is active. (Only really valid for AACW styles options)
+
:If NULL, then TRUE if ''any option'' in the actor family (ex Military Options) is active. (Only valid for AACW style options)
| param3 =  
| param3 =  
| param3desc =  
| param3desc =  

Latest revision as of 12:42, 16 June 2010

ActorEnabled

Syntax  

ActorEnabled = GameActorUID [;SubType]

Description

Checks to see if an in-game Option is active and available for the player

Example  

ActorEnabled = $gmaOptionMil|USA_Repl_Supply

TRUE if the Option USA_Repl_Supply is active in Military Options, i.e the player clicks on it (has made a choice).


 

Parameters

GameActorUID

Valid Alias fot the GameActor

[;SubType]

Name of a specific Option within the chosen actor family.

If NULL, then TRUE if any option in the actor family (ex Military Options) is active. (Only valid for AACW style options)
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