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Prisoners

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Evaluation and changing the number of prisoners

Prisoners are stored by faction tag, for each faction. You can evaluate the total (using faction tag XXX) or a specific tag, with this command:

EvalPrisoners = FactionTag_or_XXX ; Operator (one of: =, <, >, <=, >=, DICE) ; Value

You can change the number of prisoners 'stored' with ChgPrisoners:

ChgPrisoners = FactionTag (or XXX for all) and Amount of Prisoners points given (or subtracted) to the current faction


Note: The number of prisoners 'decay' by 3% each turn.

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