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FAQ: Concepts and Game Rules as coded
From AGEWiki
Answers to Frequently Asked Questions in forums.
Technical discussions of how the game engine works.
- Abilities
- AI TakeOver of 2 player game
- Auto-Garrison
- Charge, Disrupt, Countercharge:
- Colonial Game
- Combat Explained
- Custom Graphics for Factions
- Diplomacy
- Dynamic Faction Display Changes
- Faction Music
- Frontage
- Sieges and breaches
- Obsolescence of Models and Structures (VGN and later)
- Provisional leader system (VGN and later)
- Pursuit
- Regional Decisions
- Retreat and Routing
- Revolts - Advanced Mode
- Supply: A comprehensive document, with some example calculations
- Supply Decay
- Unit Maintenance Costs